Such things have indeed happened before.
Luog instinctively covered his face as he had personally experienced such situations.
What started as a personal grievance between two players escalated into a feud between two guilds.
It was somewhat similar to Gao Su's situation.
Gaussu had allies, but he couldn't find any allies, resulting in him being bullied by the larger numbers of the opposing side and having to log off to avoid trouble.
In any case, I have a general understanding.
Now, let's talk about the other type.
The war mode is relatively fair and is divided into normal mode and full-scale war mode.
Normal mode, to put simply, involves both players bringing armies of equal size to fight on a randomly chosen or pre-selected map, focusing more on strategy and tactical arrangements.
There's not much to say about it, so the focus is on the full-scale war mode.
The full-scale war mode will directly connect the territories of the two players, meaning that the two civilizations will merge into the same world.
Both sides will have city defense fortifications, making it a true battle where both sides exert all their power.
Therefore, this mode is generally only activated under two conditions.
Either the players are extremely confident in their strength or both sides are mortal enemies who want to settle their differences through full-scale war.
Additionally, after each war, the level of treasure the winner can obtain depends on their merits.
Simply put, if you can achieve an overwhelming victory, you will definitely receive a golden treasure chest.
But those who encounter each other are usually of the same rank, so achieving a complete victory is not that easy.
After listening to Gao, Sue's detailed explanation, Lu G nodded thoughtfully, understanding that unless he foolishly challenged a high-ranking player, he would generally only encounter opponents of the same rank.
Right? You could say that.
Do you have other questions? Yes, but let me digest this first.
After briefly processing this information, Lu G spoke again, asking if when he logged into the game, would his real world self disappear into a thin air, stay in place, or something else? Disappearing into thin air can be understood as having two separate game accounts.
When you log into the other world, your character in the real world goes offline and vice versa.
However, the other world has an idle function.
So, what would happen if I logged into the game in front of others? the system would.
As he spoke, Lu Gi made a gesture across his neck.
Nothing would happen.
The other person's memory would be corrected, causing them to forget everything they saw.
You could even tell everyone about it without any worries.
But doing so would be meaningless since those memories would be corrected.
Ga spoke with unusual certainty, clearly having tried it before.
All right, let me ask another question.
Can players trade with each other? Yes, but there are two requirements.
The first is that you cannot be in a novice protection period, meaning no player trading can occur during that time.
The second requirement is that you must sign a trading agreement with the party you wish to trade with.
If both conditions are met, trading is allowed.
However, the items traded are limited to civilization points and items obtained from treasure chests.
What you might be thinking about is not possible.
Aha.
Lu G couldn't te help but chuckle awkwardly, realizing that his thoughts have been seen through.
I see.
Luog's thought process was quite simple.
Based on mutual benefit, he could have Gausa Su, the experienced player, trade him a batch of quality weapons and equipment.
At that time, relying on the equipment advantage, he could do whatever he wanted among the inexperienced novices.
However, it seemed that this loophole was clearly not exploitable.
It seems you have no more questions for now.
No.
Ah.
Lu G continued to laugh awkwardly.
Then let me remind you of one thing.
What lifespan? Gao calmly uttered two words.
Luog's expression froze, but Gaussu continued without pause, elaborating, how many years does it take for a civilization to develop from ancient times to the modern era? According to records, this world's primitive society existed about one 7 million years ago.
And for a normal human, living to 80 or 90 is considered a long life.
With a human lifespan, it is impossible to manage a real and vast civilization world.
Upon hearing this, Lu G seemed to realize something, and a look of shock flashed in his eyes.
Chapter 67.
Immortality.
Looking at the horrified expression on Lu G's face.
Ga's usually expressionless face seemed to show a slight change.
That's right.
In an alternate world, our lifespan can be infinitely extended.
And this is one of the main reasons why many players have chosen to abandon reality and live in the alternate world.
At this point, Gao Sue slightly shifted the topic, saying that this is not without cost.
Extending one's lifespan requires a price of 10,000 civilization points per year, which can freeze your age at its peak.
Isn't that cheap? Upon hearing Gao Su's last question, Lu G's shock slightly subsided.
He vaguely felt that things were not that simple.
So, where's the focus? The focus lies in a misconception when you hear that lifespan can be infinitely extended.
What is the first word that comes to your mind? Immortality.
Luog tentatively said.
It's longevity but not immortality.
Ga explained seriously.
Lu G reacted quickly.
At the moment he heard this.
A glimmer of understanding flashed in his eyes.
In other words, even if you extend your lifespan by a 100 years, if I stab a knife into your heart, you'll still die when it's your time, right? That's right.
Gaussu nodded, a hint of satisfaction flashing his eyes.
After learning about this reality, Luog's mood settled down.
Longevity means living long, but not being immortal.
Gaoo's words were very apart.
However, this made the temptation of extending lifespan clearly drop significantly.
It cannot be said that there is no temptation.
It can only be said that the initial expectations were too high and upon realizing that it wasn't that simple, it inevitably led to disappointment.
Additionally, since Lu G was still young and not yet at an age to worry about his natural lifespan, the temptation was naturally even smaller.
According to what you said, can such life extending methods also be used on the citizens within my civilization? In response to Lu G's deduction, Gaussu affirmed, "Yes, after all, talents with outstanding aptitude and potential are not everywhere.
" However, as civilization develops, the number of people needing life extension will definitely increase.
And the price of 10,000 civilization points per year doesn't te sound so cheap anymore.
Not to mention that developing projects also consume civilization points if one is not careful.
The later stages could easily collapse, right? Yes.
That's why sometimes to avoid collapse later due to huge consumption of civilization points.
Each player must make appropriate sacrifices or go to war to plunder civilization points from other players.
After all, the winner of every war can take away half of the losers points.
Aside from these two methods, is there no more permanent solution? Lu Gi frowned and asked the two methods Gao Su mentioned were not the best for him.
Take the first one for example.
Having to choose between two five-star limit characters and give one up.
No matter which one you give up, it's painful.
And the second method of waging war to earn civilization points is too unstable.
There are indeed permanent methods and I can think of two off the top of my head.
While speaking, Gausa raised two fingers to illustrate.
This genuinely surprised Luog, but he instinctively felt that these two methods were definitely not that easy.
Please share them.
The first method is to become a special civilization.